Later in life I convinced my high school English teacher that the best way to supplement a paper on the origin of ethics and morality was through a board game. I was raised by economists, so I guess it makes sense that I put a lot of value in behavioral models. Still, that doesn't explain why the board is two-and-a-half by four feet – perhaps my penchant for theater? The game plays like The Game of Life, except you are cave people with different moral imperatives. The cannibals always won. My most popular game to date.
"What Life needs is cannibals" – "Risk would be better with wizards" – Thoughts like these more or less drive my will to improve the games of our lives. The latter, for the most part. I don't just add rules, though: I remake the whole thing, top to bottom. This process is eternal. Every year I roll out a few of my games, make sure the pieces are all there, and see if the rules could be improved. Lately it's been the game where everybody's an archaeologist trying to get tenure,†† and the game that ends in four or five different ways.
That brings me to the game I'm working on today. It's part of a project where I give the players lots of conflicting alternatives for ending the game (hence, The Game That Ends in Four or Five Different Ways). The idea partly comes from Carcassonne: The Discovery. I'm a die-hard fan of the Carcassonne series. It's one of the best ever. Read all about it. Still, every time I play The Discovery, I really want to be a wizard – gather mandrake roots in the mountains, meddle with politics in all the little cities with my little Meeple Minions, that sort of thing. I'd say it's coming along well.
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But, it is awesome.
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†Yes, I enjoyed laminating. Man, did I laminate a lot of cards. Two editions of cards, with different backings. Without rules. And now that I think about it, this continues to be the pattern of my game-making to the present day.
††My second-most popular game. Now in its third draft, "The Archaeologist Game" is in fact the progenitor of "The Game That Ends in Four-to-Five Different Ways," but they diverged last year in the interest of wizards.
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Also, If you're interested in testing this and other games with me, please get in touch and we'll see if that's geographically and chronologically possible. Just click the alien in the sidebar.
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